Jeffrey Lee
Cinematic Lighting Artist
Los Angeles, United States

Summary

Experienced Lighting Artist with extensive expertise in commercial, film VFX, and game development, specializing in cinematic and environment lighting. Proven ability to enhance visual storytelling and gameplay through innovative lighting design, optimization, and collaboration with cross-functional teams. Recognized for engineering sophisticated light rigs, developing innovative atmospheric effects, and ensuring thematic integrity across projects. Adept at strategic UV mapping and environment asset modeling, consistently meeting and exceeding game aesthetic standards.

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Skills

CompositingConcept DesignLook DevelopmentEnvironment ModelingHard Surface ModelingLightingProp ModelingTexturingSculptingProduct DesignPhotoshopMayaShadersZbrushAfter EffectsVrayPBR TexturingSubstance PainterArnoldNukeMental RayUnrealCinematic LightingRedshiftEnvironment LightingProduct Modeling

Software proficiency

After Effects
After Effects
Maya
Maya
Nuke
Nuke
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Arnold
Arnold
mental ray
mental ray
Redshift
Redshift
Vray
Vray

Reel

Productions

    • Video Game
      Death Stranding 2
    • Year
      2025
    • Role
      Environment Modeler
    • Company
      Sony Playstation Visual Arts
    • Video Game
      Concord
    • Year
      2025
    • Role
      Unreal Lighting Artist
    • Company
      Sony Playstation Visual Arts
    • Video Game
      The Last of Us Part II Remastered
    • Year
      2024
    • Role
      Environment Lighting Artist
    • Company
      Sony Playstation Visual Arts
    • Video Game
      The Last of Us Part I
    • Year
      2022
    • Role
      Cinematic Lighting Artist
    • Company
      Sony Playstation Visual Arts