Jeffrey Lee
Cinematic Lighting Artist
Los Angeles, United States
Summary
Experienced Lighting Artist with extensive expertise in commercial, film VFX, and game development, specializing in cinematic and environment lighting. Proven ability to enhance visual storytelling and gameplay through innovative lighting design, optimization, and collaboration with cross-functional teams. Recognized for engineering sophisticated light rigs, developing innovative atmospheric effects, and ensuring thematic integrity across projects. Adept at strategic UV mapping and environment asset modeling, consistently meeting and exceeding game aesthetic standards.
Skills
CompositingConcept DesignLook DevelopmentEnvironment ModelingHard Surface ModelingLightingProp ModelingTexturingSculptingProduct DesignPhotoshopMayaShadersZbrushAfter EffectsVrayPBR TexturingSubstance PainterArnoldNukeMental RayUnrealCinematic LightingRedshiftEnvironment LightingProduct Modeling
Software proficiency

After Effects

Maya

Nuke

Photoshop

Substance 3D Painter

Unreal Engine

ZBrush

Arnold

mental ray

Redshift

Vray
Productions
Video Game
The Last of Us Part II Remastered
Year
2024
Role
Environment Lighting Artist
Company
Sony Playstation Visual Arts